
Scrapfit (dev build)
A roguelike deckbuilder with no deck. Every skill, support and stat you loot is a Tetris-shaped block. Bolt them onto your board. Whatever touches, links.

It plays like Slay the Spire and loots like Path of Exile. The strongest blocks come in the most awkward shapes, so space is the scarcest thing you own.
How it plays
- Loot blocks. Skills hit, supports boost, stats keep you standing. Each drops Normal, Magic or Rare, with rolled affixes. Sometimes the third card is ???.
- Fit them together. Blocks that touch link up. A support powers every skill it touches, and an amplifier cell doubles whatever sits on it.
- Fight. No card draw: your whole board is your hand, every turn. Enemies show what they'll do next, then go after your board. They mark, jam, rust, spike and sever your most-linked skill.

Pick your builder

Warden · Takes the hit. Hits back.
Heavy blocks and big hits. Block, and your linked attacks fire back. Tag an enemy, and every hit lands harder. Heals after every fight.
Hivekeeper · Never fights alone.
A swarm of small drone blocks. The Queen grows with the swarm, and the drones shield her.
What's in the scrap

- 75 blocks to loot, including 7 Uniques that bend the rules and 6 Keystones that change how your turn works.
- 3 acts, 57 enemies, 4 bosses. A night-lit scrapyard, a fungal overgrowth and a singing crystal lattice. Beat the first boss a few times and an alternative act 2 opens: the Boneyard, where the machines you scrapped come back.
- 26 painted events. A claw machine, a loan shark, a hall of mirrors, and a fungus that grafts itself onto your gear.
- Forge and trade. Break blocks into shards, strike new affixes at the anvil, flip a block's shape with a Mirror rune, and haggle with the Junk Trader.
- A board that grows. Expansion pieces bolt onto its edge and bring special cells: amplifiers, overchargers and a dozen more. No two runs end with the same shape.
- 5 Pressure levels. Win a run to unlock a harder climb.
- Losses that teach. When you die, the game replays the fight, finds the turn that lost it, and shows you what would have won.

Controls
- Drag blocks onto your board, around it, or back off. On a phone, tap a block, then tap a cell.
- Rotate: R, right-click or the mouse wheel.
- Undo a move: the Undo button or Ctrl+Z.
- Use a skill: click it, press 1–9, or drag it onto an enemy.
- Switch target: Tab or ← →. End turn: Space.
Plays in desktop and phone browsers. Your run saves as you go, so you can close the tab and pick up where you left off.
Early build: tell me what you think
This is an early demo with two classes, three full acts and an alternative act 2. More classes and more to craft are on the way.
Where did you die? What confused you? What would you change? Leave a comment below, press Send Feedback on the main menu, or join the Discord.
Art: enemy, event and menu paintings were made with AI image generation, then cut up and rigged for the game.
Privacy: Scrapfit is made by Stray Dream Arts (straydreamarts@gmail.com). Play data is sent only if you say yes when the game asks: which blocks you pick and use, how your fights and runs go, and any errors, to GameAnalytics under a random ID, with your device type and country. It is only used to balance the game; their privacy notice says where and how long it is kept. Turn it off any time in Settings, which also removes the ID from your device. Send Feedback and the star rating after a run go to a private Discord channel only the developer reads: your note or stars, a contact if you add one, and your build, device type, browser and how the run went. Your run and settings stay in your browser. For a copy of your data or to have it deleted, write to the address above with the ID shown in Settings; you can also complain to your data protection authority. If you are under 16, please leave play data off unless a parent or guardian agrees.
| Updated | 1 day ago |
| Published | 7 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | StrayDreamArts |
| Genre | Strategy, Puzzle |
| Made with | Godot |
| Tags | deckbuilding, Loot, Post-apocalyptic, Roguelike, Roguelite, Singleplayer, Tactical, Tetris, Turn-based |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |













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